/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 * 
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 * 
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */
package net.sf.l2j.gameserver.network.clientpackets;

import net.sf.l2j.Config;
import net.sf.l2j.gameserver.cache.HtmCache;
import net.sf.l2j.gameserver.model.L2ItemInstance;
import net.sf.l2j.gameserver.model.L2Object;
import net.sf.l2j.gameserver.model.actor.L2Character;
import net.sf.l2j.gameserver.model.actor.instance.L2FishermanInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2MerchantInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2MerchantSummonInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance;
import net.sf.l2j.gameserver.model.actor.instance.L2PetManagerInstance;
import net.sf.l2j.gameserver.network.serverpackets.ActionFailed;
import net.sf.l2j.gameserver.network.serverpackets.ItemList;
import net.sf.l2j.gameserver.network.serverpackets.NpcHtmlMessage;
import net.sf.l2j.gameserver.network.serverpackets.StatusUpdate;
import net.sf.l2j.gameserver.util.Util;

import static net.sf.l2j.gameserver.model.actor.L2Npc.INTERACTION_DISTANCE;
import static net.sf.l2j.gameserver.model.itemcontainer.PcInventory.MAX_ADENA;

/**
 * This class ...
 *
 * @version $Revision: 1.3.2.1.2.4 $ $Date: 2005/03/27 15:29:30 $
 */
public final class RequestSellItem extends L2GameClientPacket
{
	private static final String _C__1E_REQUESTSELLITEM = "[C] 1E RequestSellItem";
    //private static Logger _log = Logger.getLogger(RequestSellItem.class.getName());

	private static final int BATCH_LENGTH = 16; // length of the one item

	private int _listId;
	private Item[] _items = null;

	/**
	 * packet type id 0x1e
	 *
	 * sample
	 *
	 * 1e
	 * 00 00 00 00		// list id
	 * 02 00 00 00		// number of items
	 *
	 * 71 72 00 10		// object id
	 * ea 05 00 00		// item id
	 * 01 00 00 00		// item count
	 *
	 * 76 4b 00 10		// object id
	 * 2e 0a 00 00		// item id
	 * 01 00 00 00		// item count
	 *
	 * format:		cdd (ddd)
	 * @param decrypt
	 */

	@Override
	protected void readImpl()
	{
		_listId = readD();
		int count = readD();
		if (count <= 0
				|| count > Config.MAX_ITEM_IN_PACKET
				|| count * BATCH_LENGTH != _buf.remaining())
		{
		    return;
		}

		_items = new Item[count];
		for (int i = 0; i < count; i++)
		{
			int objectId = readD();
			int itemId = readD();
			long cnt = readQ();
			if (objectId < 1 || itemId < 1 || cnt < 1)
			{
				_items = null;
				return;
			}
			_items[i] = new Item(objectId, itemId, cnt);
		}
	}

	@Override
    protected void runImpl()
    {
	    this.processSell();
    }
    
	protected void processSell()
	{
		L2PcInstance player = getClient().getActiveChar();
        
		if (player == null)
			return;

		if(_items == null)
		{
			sendPacket(ActionFailed.STATIC_PACKET);
			return;
		}

		// Alt game - Karma punishment
		if (!Config.ALT_GAME_KARMA_PLAYER_CAN_SHOP && player.getKarma() > 0)
			return;

		L2Object target = player.getTarget();
		if (!player.isGM() && (target == null								// No target (ie GM Shop)
				|| !(target instanceof L2MerchantInstance
						|| target instanceof L2MerchantSummonInstance)	// Target not a merchant
						|| target.getInstanceId() != player.getInstanceId()
						|| !player.isInsideRadius(target, INTERACTION_DISTANCE, true, false))) // Distance is too far
			return;

		boolean ok = true;
		String htmlFolder = "";

		if (target != null)
		{
			if (target instanceof L2MerchantInstance
					|| target instanceof L2MerchantSummonInstance)
				htmlFolder = "merchant";
			else if (target instanceof L2FishermanInstance)
				htmlFolder = "fisherman";
			else if (target instanceof L2PetManagerInstance)
				htmlFolder = "petmanager";
			else
				ok = false;
		}
		else
			ok = false;

		L2Character merchant = null;

		if (ok)
			merchant = (L2Character)target;

		if (merchant != null && _listId > 1000000) // lease
		{
			int npcId = 0;
			if (merchant instanceof L2MerchantInstance)
				npcId = ((L2MerchantInstance)merchant).getTemplate().npcId;
			else if (merchant instanceof L2MerchantSummonInstance)
				npcId = ((L2MerchantSummonInstance)merchant).getTemplate().npcId;
			if (npcId != _listId-1000000)
			{
				sendPacket(ActionFailed.STATIC_PACKET);
				return;
			}
		}

		long totalPrice = 0;
		// Proceed the sell
		for (Item i : _items)
		{
			L2ItemInstance item = player.checkItemManipulation(i.getObjectId(), i.getCount(), "sell");
			if (item == null || (!item.isSellable()))
				continue;

			long price = item.getReferencePrice() / 2;
			totalPrice += price * i.getCount();
			if ((MAX_ADENA / i.getCount()) < price || totalPrice > MAX_ADENA)
			{
				Util.handleIllegalPlayerAction(player,"Warning!! Character "+player.getName()+" of account "+player.getAccountName()+" tried to purchase over "+MAX_ADENA+" adena worth of goods.",  Config.DEFAULT_PUNISH);
				return;
			}

			item = player.getInventory().destroyItem("Sell", i.getObjectId(), i.getCount(), player, null);

/* TODO: Disabled until Leaseholders are rewritten ;-)
			int price = item.getReferencePrice()*(int)count/2;
			L2ItemInstance li = null;
			L2ItemInstance la = null;
			if (_listId > 1000000) {
				li = merchant.findLeaseItem(item.getItemId(),item.getEnchantLevel());
				la = merchant.getLeaseAdena();
				if (li == null || la == null) continue;
				price = li.getPriceToBuy()*(int)count; // player sells, thus merchant buys.
				if (price > la.getCount()) continue;
			}
*/
/* TODO: Disabled until Leaseholders are rewritten ;-)
				if (item != null && _listId > 1000000) {
					li.setCount(li.getCount()+(int)count);
					li.updateDatabase();
					la.setCount(la.getCount()-price);
					la.updateDatabase();
				}
*/
		}
		player.addAdena("Sell", totalPrice, merchant, false);
		String html;
		if (merchant instanceof L2MerchantInstance)
			html = HtmCache.getInstance().getHtm("data/html/"+ htmlFolder +"/" + ((L2MerchantInstance)merchant).getNpcId() + "-sold.htm");
		else
			html = HtmCache.getInstance().getHtm("data/html/"+ htmlFolder +"/" + ((L2MerchantSummonInstance)merchant).getNpcId() + "-sold.htm");

		if (html != null)
		{
			NpcHtmlMessage soldMsg = new NpcHtmlMessage(merchant.getObjectId());
			soldMsg.setHtml(html.replaceAll("%objectId%", String.valueOf(merchant.getObjectId())));
			player.sendPacket(soldMsg);
		}

		// Update current load as well
		StatusUpdate su = new StatusUpdate(player.getObjectId());
		su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
		player.sendPacket(su);
		player.sendPacket(new ItemList(player, true));
	}

	private class Item
	{
		private final int _objectId;
		private final int _itemId;
		private final long _count;
		
		public Item(int objId, int id, long num)
		{
			_objectId = objId;
			_itemId = id;
			_count = num;
		}

		public int getObjectId()
		{
			return _objectId;
		}

		public int getItemId()
		{
			return _itemId;
		}

		public long getCount()
		{
			return _count;
		}
	}

	/* (non-Javadoc)
	 * @see net.sf.l2j.gameserver.clientpackets.ClientBasePacket#getType()
	 */
	@Override
	public String getType()
	{
		return _C__1E_REQUESTSELLITEM;
	}
}